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[Unity WebGL] hiBOTCHi prototype - Fast-paced Tetris-inspired cooking with cards
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Hi all, I'm developing a game that's meant to be a Tetris/Slay the Spire mashup.

It has progressed through iteration into a game about cooking & serving customers. Match three (or two, or four) falling foods by manipulating their location and rotation with your deck of cards. But watch out for the hazards on your stove top! (However, some can be helpful...)

Your goal is to complete the orders of your customers.
To do so, match the relevant foods that are falling by moving and rotating them with the effects of the cards in your hand.
Play cards from your hand by dragging them out until they glow.
If the food piles up to reach the end of your "stovetop" (the grid), you lose!

Planned for release on itch.io and on mobile for Android (not sure. about iOS but I'll try my best.)

https://onygox.itch.io/hibotchi-prototype
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[Unity WebGL] hiBOTCHi prototype - Fast-paced Tetris-inspired cooking with cards - by Onygox - 10-16-2019, 09:21 PM

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